DLC Recap
Destiny is an amazing game, with great visuals and gameplay, interesting story and characters. But many players were disappointed with how short the game was and that they had to wait for the DLC to get more of the story.
The Dark Below (released Dec. 9th, 2014) added two new strikes, three new Crucible maps, four new story missions, one new raid, and new weapons/armor. Despite the much-needed addition to the story and gameplay, this expansion was (for lack for a better word) a dud. The story missions were short, the new strikes were lackluster, the Crucible maps were hit or miss. The raid and weapons/armor, on the other hand, were not as bad as the rest of the expansion. Most wouldn’t even call this an expansion, as it did not expand much on the game’s story, just the gameplay - and it barely did that.
With this in mind, Bungie took their time to perfect and improve the next expansion, House of Wolves (released May 19th, 2015). House of Wolves added a large amount of content: five new story missions, one new strike, four new Crucible maps, four quests, new locations, two new social areas, a new Crucible event (Trials of Osiris) and much more. This is what an expansion should be, but is this what Destiny really needs? Yes and no.
Do We Need More DLC?
This game has done very wellx and with the DLC, it is improving as time goes on. But this is a game that really should not have needed DLC. If this content had part of the game upon its original release, it would have been legendary. It seems that Bungie has a different take on things. Yes, DLC is great and all - it adds more to the game to keep players interested and playing longer. But players don’t want to dish out $20 or $40 for a few more missions and shiny new guns.
This fall, Destiny will have a new expansion named The Taken King. This is a true expansion, as it will add:
new sub-classes for each character a new raid new missions new strikes new online maps etc.
As a fan of the game, I feel that The Dark Below should have been free because it was not a real expansion. While House of Wolves should have been about $10-$15, not $20, as it added more to the game - but not enough for the price. Like most players, I got the season pass, but that was still more money than it was worth. Destiny is doing its best to try to be an MMO RPG, but with this way of doing things, it might not be enough to keep us tied over until Destiny 2 comes out.
Now I ask you: is Destiny too reliant on DLC or is it doing just fine? Respond in the comments below!